Thanks to Viktor's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 53.8% in that phase. Unfortunately, he does worst in the early game, where Viktor's win rate is 49.8%., The difference between his best and worst game phases is about 4.0%. This large difference makes it clear that his power spikes and wanes in different parts of the game. Plan accordingly.
Viktor has been used only occasionally in the latest ranked LoL rounds. In the current meta, his popularity is 2.9%. Hardly anyone sees him as a threat. He has only been banned in approximately 0.9% of LoL matches.
Viktor is most commonly played in the middle position. This occurs in 94,9% of his games. Middle Viktor also has the highest win rate (50,4%) of all positions. Currently, Viktor's meta game is centered around dealing damage. Specifically, his build should mainly be focused on magical damage. Dealing physical damage is the least important part of Viktor’s kit.
If you are not used to his skills and gameplay, you probably will find it difficult picking him up for the first time. Most competitors consider him to be a challenging champion to get good at. Viktor mostly causes magic damage (95% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Viktor deals a great deal of damage during a typical game (26.345 damage). You should focus on developing him as a damage dealing champion to smash your opponents.
He is a powerful damage dealer on the Rift with 6.3 kills on average each round. That is one of the highest kill rates among all middles. Moreover, he has a fairly typical death rate with an average of 5.8 deaths per League match. Additionally, Viktor has an average KDA ratio (2.3) with 7 assists.
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