Thanks to Talon's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 50.6% in that phase. Unfortunately, he does worst in the early game, where Talon's win rate is 47.7%., The difference between his best and worst game phases is only 2.9%. This sizeable difference makes it clear that his power spikes and fades in different phases of the match. Prepare accordingly.
In the current meta, Talon is somewhat popular. He has been played in 4.4% of recently ranked games. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In recent ranked matches, Talon was banned 2.2% of the time.
Talon is most commonly played in the middle position. This occurs in 74,2% of his games. Yet, middle Talon has the highest win rate (49,3%) of all positions but is less popular of a position (played 24,3% of the time). Currently, Talon's meta game is focused on dealing damage. Specifically, his build should primarily be focused on physical damage. Dealing magical damage is the least critical part of Talon’s playstyle.
You should expect to have to to spend a decent amount of time practicing and learning to get good with Talon. Many League of Legends gamers believe he is an average difficulty champ to use. Talon mostly does physical damage (94% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Talon deals a lot of damage during a normal game (23.711 damage). You should focus on developing him as a damage dealing champion to smash your opponents.
If you are looking for a dominating carry, then you should definitely consider this champ. He has one of the absolute best kill totals in the game among other champions. Moreover, he has a somewhat above average death rate with an average of 7.1 deaths per League of Legends round. Furthermore, Talon has an average KDA ratio (2.1) with 5.9 assists.
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