As a result of Samira's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the late game, with a winrate of 51.4% in that phase. Unfortunately, she does very poorly in the mid game, where Samira's winrate is 48.75%., The difference between her best and worst game phases is only 2.6%. This large difference shows us that her power spikes and wanes in different parts of the round. Prepare accordingly.
In the current meta, Samira is incredibly popular. She has been selected in 9.6% of recently ranked matches. Most League players see her as a danger. She has been banned in about 18.8% of LoL rounds.
You can see her most often played in the bottom position. The best win rate position for Samira is bottom (48,6%). Currently, Samira's meta game is centered around dealing damage. In particular, her gameplay should mainly be focused on physical damage. Moreover, she is an ok tank champ. Supporting others and crowd control are the least significant part of Samira’s build.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good with Samira. Many LoL players believe she is an average difficulty champ to use. Samira mostly does physical damage (86% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Samira deals a lot of damage during a regular ranked game (21.923 damage). You should focus on developing her as a damage dealing champion to defeat your foes.
If you are looking for a dominating carry, then you should definitely consider this champ. She has one of the absolute best kill counts on the Rift among all champions. Furthermore, she has a fairly high average champion death rate (7.1 deaths). Additionally, Samira's KDA is typically low with an average KDA ratio of 2.1 as well as 5.5 assists per match.
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