As a result of Ryze's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 51.150000000000006% in that phase. Unfortunately, he does very poorly in the early game, where Ryze's win rate is 44%., The difference between his best and worst game phases is a large 7.2%. This large difference shows us that his power spikes and wanes in different parts of the round. Plan accordingly.
In the current meta, Ryze is not very popular. He has been used in only 1.8% of recently ranked rounds. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In recent ranked rounds, Ryze was banned 0.2% of the time.
Ryze is played mostly in the middle position. This occurs in 77,5% of his matches. Middle Ryze also has the highest win rate (49,5%) of all positions. Currently, Ryze's meta game is centered around dealing damage. Specifically, his kit should primarily be centered around magical damage. Furthermore, he is a pretty good support champion. Dealing physical damage is the least significant part of Ryze’s gameplay.
You should expect to have to to spend a decent amount of time practicing and learning to pick up Ryze. Many LoL gamers believe he is an average difficulty champion to get good at. Ryze mostly causes magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Ryze deals a great deal of damage in a regular ranked match (23.472 damage). You should focus on developing him as a damage dealing champion to crush your opponents.
If you are looking for a dominating carry, then you should maybe consider this champion. He has one of the top kill rates on the Rift amongst other champions. Moreover, he has a fairly typical death total with an average of 5.6 deaths per LoL round. Furthermore, Ryze has an average KDA ratio (2.2) with 6.5 assists.
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