Thanks to Renekton's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49% in that phase. Unfortunately, he does very poorly in the mid game, where Renekton's win rate is 46.45%., The difference between his best and worst game phases is only 2.5%. This negligible difference makes it clear that his relative power is flat during a whole match.
Renekton has been picked only occasionally in the latest ranked LoL games. In the current meta, his popularity is 3.4%. Hardly anyone sees him as a danger. He has only been banned in approximately 2.4% of League of Legends rounds.
You will find him most often used in the top position. However, that is not the best position for him. The top win rate position for Renekton is middle (49,7%). Currently, Renekton's meta game is centered around dealing damage. Specifically, his kit should mostly be focused on physical damage. Moreover, he is a pretty good tank champ. Dealing magical damage is the least critical part of Renekton’s build.
If you are not comfortable with his skills and tactics, you won't find it difficult picking him up for the first time. Many players believe him to not be a challenging champ to learn. Renekton mostly does physical damage (81% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Renekton deals a lot of damage over the course of a normal match (20.609 damage). You should focus on developing him as a damage dealing champion to smash your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. He has one of the top kill totals on the Rift among all champions. Additionally, he has a relatively typical average champion death rate (6 deaths). Moreover, Renekton has a low KDA ratio (1.8) with 5.2 assists.
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