Because of Poppy's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the early game, with a winrate of 50% in that phase. Unfortunately, she does worst in the mid game, where Poppy's win rate is 48.4%., The difference between her best and worst game phases is only 1.6%. This negligible difference makes it clear that her relative power is flat throughout an entire game.
Poppy has been used only occasionally in the latest ranked League of Legends games. In the current meta, her popularity is 3.1%. Hardly anyone sees her as a danger. She has only been banned in roughly 1.3% of League rounds.
Poppy is played mostly in the jungle position. This occurs in 47% of her games. Yet, jungle Poppy has the highest win rate (52%) of all positions but is less popular of a position (played 10,5% of the time). Currently, Poppy's meta game is centered around utility and support. In particular, her build should mainly be centered around supporting others. Furthermore, she is an ok physical damage dealer champ. Dealing magical damage is the least important part of Poppy’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to master Poppy. Most LoL gamers consider she is an average difficulty champ to main. Poppy primarily deals physical damage (77% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Poppy deals a decent amount of damage in a normal match (15.499 damage). You may want to focus on developing her as a damage dealing champion to crush your opponents.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. She has one of the top kill totals in the game amongst all champions. Additionally, she has a fairly typical average champion death count (5.5 deaths). Moreover, Poppy's KDA is typically very high with an average KDA ratio of 2.6 as well as 9.3 assists per match.
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