Because of Maokai's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 52.5% in that phase. Unfortunately, he does poorest in the late game, where Maokai's win rate is 50.8%., The difference between his best and worst game phases is only 1.7%. This negligible difference shows us that his relative power is stable throughout the round.
In the current meta, Maokai is very popular. He has been played in 6.9% of recently ranked games. Hardly anyone sees him as a threat. He has only been banned in roughly 1.6% of League of Legends rounds.
You will find him most often laning in the support position. The top win rate position for Maokai is support (52,6%). At this time, Maokai's meta game is focused on utility and support. In particular, his kit should mostly be centered around team fights. Furthermore, he is a pretty good magical damage dealer champion. Dealing physical damage is the least significant part of Maokai’s gameplay.
If you are not used to his abilities and tactics, you will not find it difficult trying him out for the first time. Many players consider him to not be a challenging champion to get good at. Maokai mostly causes magic damage (80% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Maokai deals a good amount of damage during a normal game (12.691 damage). You may want to focus on developing him as a damage dealing champion to smash your opponents.
If you are looking for a dominating damage dealer, then you should definitely not consider this champ. He has one of the lowest kill totals in the game amongst other champs. Moreover, he has a fairly typical death total with an average of 6 deaths per League round. Additionally, Maokai's KDA is usually very high with an average KDA ratio of 2.6 as well as 13.3 assists per round.
method2.text1
method2.text2
method2.text3
method2.text4