Because of Malzahar's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 50.5% in that phase. Unfortunately, he does worst in the late game, where Malzahar's winrate is 48.7%., The difference between his best and worst game phases is only 1.8%. This small difference shows us that his power is consistent throughout the entire game.
In the current meta, Malzahar is very popular. He has been selected in 6.4% of recently ranked games. He is often banned during champ select. Obviously, many players see him as a substantial threat. In the latest ranked games, Malzahar was banned 9.3% of the time.
You can find him most often played in the middle position. The highest win rate position for Malzahar is middle (50,8%). Currently, Malzahar's meta game is centered around dealing damage. In particular, his gameplay should primarily be focused on magical damage. Moreover, he is a pretty good support champ. Dealing physical damage is the least important part of Malzahar’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to pick up Malzahar. Many LoL gamers consider he is an average difficulty champ to get good at. Malzahar primarily deals magic damage (96% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Malzahar deals a lot of damage over the course of a regular ranked round (22.133 damage). You should focus on building him as a damage dealing champ to crush your opponents.
He is an average damage dealer on the Rift with 5.2 kills on average per game. That is one of the highest kill rates among all middles. Moreover, he has a fairly typical death total with an average of 5.6 deaths per League match. Additionally, Malzahar has an average KDA ratio (2.3) with 7.5 assists.
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