Thanks to Lulu's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the late game, with a winrate of 53.6% in that phase. Unfortunately, she does very poorly in the early game, where Lulu's win rate is 46%., The difference between her best and worst game phases is a large 7.6%. This sizeable difference indicates that her power spikes and fades in different phases of the round. Prepare accordingly.
In the current meta, Lulu is somewhat popular. She has been selected in 3.1% of recently ranked games. She is rarely banned during champion select. Obviously, very few players see her as a huge threat. In recent ranked games, Lulu was banned 1.2% of the time.
You can see her typically used in the support position. The top win rate position for Lulu is support (47,1%). Currently, Lulu's meta game is focused on dealing damage. In particular, her kit should mainly be focused on magical damage. Furthermore, she is a pretty good tank champion. Dealing physical damage is the least significant part of Lulu’s playstyle.
If you are not comfortable with her abilities and tactics, you may find it difficult picking her up for the first time. Many players believe her to not be a tough champ to pick up. Lulu primarily causes magic damage (79% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Lulu deals only a little damage over the course of a typical round (6.903 damage). You probably shouldn't focus on building her as a powerful champion to smash your opponents. Instead, you should focus on helping your teammates to come out on top.
She is a weak damage dealer on the Rift with 1.5 kills on average each game. That is one of the lowest kill counts amongst all supports. Additionally, she has a fairly typical average champion death rate (5.1 deaths). Moreover, Lulu has a high KDA ratio (3.1) with 14.3 assists.
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