Thanks to Lee Sin's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the early game, with a winrate of 48% in that phase. Unfortunately, he does terribly in the mid game, where Lee Sin's win rate is 47.349999999999994%., The difference between his best and worst game phases is only 0.7%. This small difference makes it clear that his relative power is uniform throughout the game.
Lee Sin has been used somewhat often in the latest ranked League rounds. In the current meta, his popularity is 5.8%. He is rarely banned during champion select. Obviously, very few players see him as a real threat. In recent ranked rounds, Lee Sin was banned 2.3% of the time.
Lee Sin is most commonly played in the jungle position. This happens in 92,9% of his matches. Jungle Lee Sin also has the highest win rate (47,7%) of all positions. Currently, Lee Sin's meta game is centered around dealing damage. Specifically, his gameplay should primarily be focused on physical damage. Additionally, he is an ok tank champ. Dealing magical damage is the least significant part of Lee Sin’s gameplay.
If you are not familiar with his skills and gameplay, you may find it difficult picking him up for the first time. Many players consider him to not be a difficult champ to get good at. Lee Sin primarily deals physical damage (78% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Lee Sin deals a decent amount of damage during a regular ranked round (16.781 damage). You could focus on developing him as a powerful champion to destroy your enemies.
He is a powerful damage dealer on the Rift with 7 kills on average per match. That is one of the highest kill counts amongst all jungles. Furthermore, he has a relatively typical average champion death rate (6 deaths). Moreover, Lee Sin has a high KDA ratio (2.6) with 8.3 assists.
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