Thanks to Hecarim's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 51.5% in that phase. Unfortunately, he does terribly in the late game, where Hecarim's win rate is 48%., The difference between his best and worst game phases is about 3.5%. This sizeable difference makes it clear that his power spikes and fades in different phases of the match. Plan accordingly.
Hecarim has been used somewhat often in the latest ranked LoL matches. In the current meta, his popularity is 5.1%. He is sometimes banned during champion select. Obviously, some players see him as a substantial threat. In the latest ranked games, Hecarim was banned 5.6% of the time.
You will see him typically used in the jungle position. The best win rate position for Hecarim is jungle (49,1%). At this time, Hecarim's meta game is focused on dealing damage. Specifically, his kit should mostly be centered around physical damage. Additionally, he is a pretty good tank champ. Supporting others and crowd control are the least critical part of Hecarim’s kit.
You should anticipate having to dedicate a decent amount of time practicing and learning to pick up Hecarim. Most League gamers consider he is an average difficulty champ to get good at. Hecarim primarily causes physical damage (81% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Hecarim deals a decent amount of damage in a regular ranked round (17.685 damage). You may want to focus on building him as a damage dealing champion to smash your enemies.
He is a powerful damage dealer in the game with 6.9 kills on average per match. That is one of the highest kill rates among all jungles. Furthermore, he has a fairly high average champion death count (6.1 deaths). Additionally, Hecarim's KDA is typically high with an average KDA ratio of 2.5 as well as 8.1 assists per match.
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