Essayez de lancer des attaques automatiques entre deux compétences pour profiter pleinement de Rafale et ne pas consommer trop vite votre énergie.
Rempart et Force d'âme sont très efficaces pour jungler.
Utilisez Onde sonore avant Rage du dragon pour poursuivre l'ennemi avec Coup résonant.
The Yone Lee Sin synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Lee Sin, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Yone sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Lee Sin. His KDA worsened from NaN to NaN. This negative change shows that Lee Sin helps Yone perform worse in ranked League games. Yet, the small difference shows that this performance change is not very impactful.
When Yone is an ally to Lee Sin, he gets a little drop in his full damage output. This difference may demonstrate that Lee Sin doesn't help protection for him to dish out more damage or that his allyship also helps increase the game's duration. Similarly, when Yone is played together with Lee Sin on the same side, he usually scores many fewer killing sprees compared to when he plays without Lee Sin. This is contrasting evidence that he is worse when playing alongside Lee Sin.
Moreover, when Yone plays with Lee Sin on the same side, he typically receives a little less damage than when he plays alone. Getting dealt not as much damage may indicate that Lee Sin does a decent job of protecting Yone during teamfights.
There is no one best champion pairing for Yone that will always be his best teammate. Yet, Lee Sin is a very bad ally for Yone. By being on the same side as Yone, he decreases their win rate by -4.9% to 44.4%. This shows that there is a very bad synergy between Yone and Lee Sin that results in them performing worse together than alone.
Lee Sin has a lower difficulty than Yone. That means Yone players don't need to be very careful when finding Lee Sin allies to go into battle on the same side as, as they will need a relatively low level of skill to play well with you.
Working cooperatively, you should expect to observe an overall large increase in your team’s capability to dish out massive AD. Together, these two should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by pairing Yone and Lee Sin together, you probably will not be granting your other allies a great deal of support. We recommend you include other champions on your team that nullifies this relative hole in their abilities.
Regardless of your Lee Sin ally's skill level, you should focus on increasing your gold income, outlasting your enemies, and taking down objectives. If you do this, you should do well, regardless.
If you would like to truly master Yone to pair well with Lee Sin during both the early game and mid / late game phases of League of Legends, you should continue reading to gather additional lessons on this champion pairing. If you mind the build and tips shown above, you will grow your win rate by a lot.
The top finished items to include in your Yone and Lee Sin synergy build include Lame d'infini, Jak'Sho, le Protéiforme, and Arc-bouclier immortel. When Yone used at least these three items in his build, he did much better when paired up with Lee Sin than with most other typical builds. In fact, Yone had an average win rate of 44.4% when playing alongside Lee Sin with this build.
To have the greatest chance of defeating your oponents, Yone players should take the Tempo mortel, Triomphe, Légende : alacrité, Baroud d'honneur, Second souffle, and Surcroissance runes from the Précision and Volonté rune sets. Out of all the rune combinations players picked for this champion pairing, this blending of runes resulted in the highest win rate. Moreover, these runes provided a 44.4% win rate overall.
If you want to view Yone with Lee Sin collaboration tips and stats for a a distinct division, feel free to select one from the selection menu above. By default, the statistics and build suggestions given are computed using every round played with both champions.