Même loin du combat, vous pouvez aider vos alliés avec Méga bombe infernale.
Ralentir vos ennemis avec Mines Hexplosives facilite l'utilisation de vos autres compétences.
Vous propulser par-dessus les murs avec Charge explosive peut être utile pour suivre ou fuir des ennemis.
Quand Udyr éveille une compétence pour la rendre plus puissante, il ne peut pas en éveiller une autre pendant quelque temps.
Les capacités d'Udyr à distance sont limitées ; essayez de garder vos distances.
The stat comparisons shown on this page feature some valuable Ziggs vs. Udyr counter stats that may help you interpret the differences between these two champs. For instance, Ziggs’s KDA ratio ([kills + assists] / deaths) of NaN is more than Udyr’s ratio of NaN, showing that Ziggs may be more central to his team's team fighting potential than Udyr..
Ziggs often has a similar longest killing spree as his counter does. On average, he takes less damage than Udyr. This often reflects differing health capacities, yet it can also indicate that the one champion has less agility and thus is not able to flee from additional damage when engaged or poked.
Both LoL champions are great. Both have their strengths, weaknesses, and counters. In League's current meta, Ziggs usually loses when facing off against Udyr, with a 47.0% win rate. As a result, Ziggs makes a bad counter to Udyr.
While Ziggs does have a lower win rate than Udyr, when facing one another, Ziggs also has a lower learning curve that makes him a less complex champion to learn and master. You should expect to face a difficult match when picking Ziggs into Udyr.
Moreover, Ziggs also has some amount of utility and CC, a similar amount to Udyr. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion in League of Legends, in Ziggs vs Udyr matchups, Udyr is the better champion with a much lower win rate, less champion complexity, and a similar amount of utility to help out your allied champions during teamfights.
Ziggs is a bad counter to Udyr. You will do well by focussing your actions on keeping up your CS and destroying objectives. If you are able to do that, you should do very well as Ziggs against Udyr.
If you would like to truly master Ziggs to counter Udyr during both the early game and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you listen to the build and suggestions presented here, you should increase your win rate significantly and be closer to League of Legends pro players.
Ziggs most often racks up more CS compared to Udyr. Champs who on average don't get much CS typically don't require much CS to be valuable teammates, such as support champions. They are capable of scaling well off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically need several high cost items to be effective. In either situation, try to do better than the values reported here to do well.
The most crucial items to focus on in your Ziggs versus Udyr build consist of Coiffe de Rabadon, Tourment de Liandry, and Compagnon de Luden. When Ziggs combined at least these three items in his build, he did significantly better when fighting Udyr than with many other typical item sets. In fact, Ziggs had an average win rate of 47.0% when countering Udyr with these items in his kit.
To have the highest probability of beating Udyr as Ziggs, you should equip the Comète arcanique, Ruban de mana, Transcendance, Brûlure, Livraison de biscuits, and Chaussures magiques runes from the Sorcellerie and Inspiration rune sets. Out of all the rune combinations players used for Ziggs vs Udyr battles, this combo of runes resulted in the best win rate. Moreover, these runes provided a 47.0% win rate overall.
If you would like to view Ziggs versus Udyr tips and counter builds for a a specific division, feel free to choose one from the selection menu above. By default, the stats and strategies displayed are computed using every match run with both champions.