Même loin du combat, vous pouvez aider vos alliés avec Méga bombe infernale.
Ralentir vos ennemis avec Mines Hexplosives facilite l'utilisation de vos autres compétences.
Vous propulser par-dessus les murs avec Charge explosive peut être utile pour suivre ou fuir des ennemis.
Le lien d'Horreur indicible se brise avec la distance, alors gardez vos compétences de mouvement pour quand Nocturne s'en sert.
Restez près de vos alliés quand Nocturne lance Paranoïa !
The stat comparisons shown on this page underscore several valuable Ziggs vs. Nocturne matchup stats that can help you grasp the differences between the two. Ziggs’s KDA ratio ([kills + assists] / deaths) of NaN is more than Nocturne’s KDA ratio of NaN, showing that Ziggs may be more central to his team's team fighting effectiveness than Nocturne..
Ziggs often has a slightly smaller longest kill spree than his opponent does. Commonly, he takes less damage than Nocturne. This is usually reflective of different amounts of tankyness, but it can also imply that the champion with higher health has less mobility and thus is not able to kite away from additional damage when engaged or poked.
Both LoL champs are great champions. Both champs have their strengths, weaknesses, and counters. In League's current meta, Ziggs usually loses when playing against Nocturne, with a 46.2% win rate. Thus, Ziggs makes a bad counter to Nocturne.
While Ziggs does have a lower win rate than Nocturne, when on opposite teams, Ziggs also has a greater difficulty level that makes him a more challenging character to learn and master. You may get destroyed when picking Ziggs into Nocturne.
Additionally, Ziggs also has some amount of CC and other utility, a similar amount to Nocturne. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion in League of Legends, in Ziggs vs Nocturne matchups, Nocturne is the better champion with a much lower win rate, similar champion depth, and a similar amount of utility to help out your allies during late stage team fights.
Ziggs is a terribly counter to Nocturne. Focus your tactics on increasing your CS and taking out objectives. If you can do that, you should hold your own as Ziggs against Nocturne.
To learn all of the intricacies of Ziggs to counter Nocturne during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tips and tricks for this matchup. If you listen to the build and suggestions shown above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Ziggs usually accumulates much more CS compared to Nocturne. Champions who typically don't get much CS often don't have to have much CS to be valuable teammates, such as supports. They are able to scale well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, often need several high cost items to be effective. In either situation, try to exceed the numbers shown here to do well.
The best items to have in your Ziggs versus Nocturne build include Étreinte du séraphin, Coiffe de Rabadon, and Tourment de Liandry. When Ziggs incorporated at least these three items in his build, he did much better when facing Nocturne than with many other typical item sets. In fact, Ziggs boasted an average win rate of 46.2% battling Nocturne with these items in his kit.
To have the greatest likelihood of vanquishing Nocturne as Ziggs, Ziggs players should use the Comète arcanique, Ruban de mana, Transcendance, Brûlure, Coup de grâce, and Présence d'esprit runes from the Sorcellerie and Précision rune sets. Of all the runes players used for Ziggs vs Nocturne matchups, this order of runes resulted in the best win rate. Moreover, these runes averaged a 46.2% winrate overall.
If you need to see Ziggs vs Nocturne tips and counter stats for a an individual division rank, feel free to select one from the selection menu provided above. If viewing for the first time, the stats and guides displayed are computed using every game completed with both champs.