Attention à ne pas attaquer Garen dans les herbes hautes. Vous risquez de prendre de plein fouet les dégâts de Jugement.
Accumulez les objets augmentant l'armure pour réduire les dégâts physiques colossaux infligés par Garen.
Jugement inflige ses dégâts max quand une seule cible est touchée. Si éviter l'attaque n'est pas possible, mêlez-vous à vos sbires pour subir moins de dégâts.
Fuyez Garen quand vos PV sont bas, car il peut vous achever rapidement avec Justice de Demacia.
The stats shown here clarify several influential Yone against Garen counter statistics that can help you understand the differences and similarities between this set of champs. For instance, Yone’s KDA ratio ([kills + assists] / deaths) of NaN is better than Garen’s ratio of NaN, indicating that Yone may be more central to his team's team fighting capacity than Garen..
Yone typically has a similar longest killing spree as his counter does. Commonly, he receives less damage than Garen. This often reflects differing health capacities, yet it can also show that the one champ has less mobility and thus is not able to escape further harm when poked or engaged.
Both League of Legends champions are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, Yone usually wins when facing off against Garen, with a 51.1% win rate. Therefore, Yone makes a good counter for Garen.
While Yone does have a higher winrate compared to Garen, when they face off with one another, Yone also has a much greater level of difficulty that makes him a more complex champion to learn and master. You should be careful when picking Yone into Garenas his relative depth means that you may not be able to unleash his full potential without a significant amount of practice beforehand.
Additionally, Yone also has almost no amount of utility and CC, a similar amount to Garen. This often makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not a single best champion in League of Legends, in Yone vs Garen matchups, Yone is the better champion with a higher win rate, more champion depth, and a similar amount of utility to help out your allies during teamfights.
Yone is a decent counter to Garen. Make sure you focus your strategy on maximizing your CS and clearing objectives. If you can do that, you should do very well as Yone against Garen.
If you would like to learn all of the intricacies of Yone to counter Garen during both the lane and mid / late game phases of League of Legends, you should keep reading to learn a few extra lessons on this matchup. If you mind the build and tips displayed above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Yone on average racks up a similar amount of CS compared to Garen. Champions who on average don't take many minion kills typically don't need much CS to be effective, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, often need several high cost items to be effective. In either case, try to exceed the numbers shown here to do well.
The most important items to focus on in your Yone versus Garen build include Lame d'infini, Soif-de-sang, and Tueur de krakens. When Yone incorporated at least these three pieces in his build, he did a lot better against Garen than with most other commonly used builds. In fact, Yone boasted an average win rate of 51.1% when countering Garen with this counter build.
To have the best likelihood of beating Garen as Yone, Yone players should take the Tempo mortel, Triomphe, Légende : alacrité, Baroud d'honneur, Second souffle, and Inébranlable runes from the Précision and Volonté rune sets. Of all the rune sets players used for Yone vs Garen clashes, this sequence of runes yielded the greatest win rate. Notably, these runes gave a 51.1% winrate overall.
If you would like to get Yone versus Garen tips and counter stats for a a distinct division, feel free to choose one from the selection menu displayed above. By default, the stats and build suggestions displayed are computed using all rounds run with both champions.