Restez derrière des sbires pour ne pas être saisi par le grappin de Blitzcrank. Son Grappin propulsé n'attrape que le premier ennemi rencontré.
La Barrière de mana de Blitzcrank lui octroie un bouclier quand il lui reste peu de PV.
The stats provided here show several influential Yone vs. Blitzcrank counter statistics that may help you distinguish the differences between the pair. As an example, Yone’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Blitzcrank’s KDA ratio of NaN, showing that Yone may be more central to his team's team fighting capacity than Blitzcrank. This observation is in large part fueled by the difference in kills.
Yone usually has a much larger longest killing spree than his counter does. On average, he receives a similar amount of damage to Blitzcrank. This commonly reflects differing health capacities, but it can also hint that the champion with increased health has less agility and thus is unable to escape further harm when engaged or poked.
Both LoL champions are great. Both have their pros and cons. In League's current meta, Yone usually loses when playing against Blitzcrank, with a 47.4% win rate. Thus, Yone makes a poor counter to Blitzcrank.
While Yone does have a lower win rate compared to Blitzcrank, when they face off with one another, Yone also has a much greater difficulty level that makes him a more challenging champ to pick up and master. You should be very concerned when picking Yone into Blitzcrankas his relative depth means that you may not be able to unleash his full potential without a lot of practice beforehand.
Furthermore, Yone also has only a small amount of utility and CC, a similar amount to Blitzcrank. This makes her just as valuable during team fights, especially when facing champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in Yone vs Blitzcrank matchups, Blitzcrank is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during teamfights.
Yone is a trash counter for Blitzcrank. Make sure you focus your strategy on increasing your gold income and destroying objectives. If you do that, you should do very well as Yone against Blitzcrank.
If you would like to learn all of the intricacies of Yone in order to counter Blitzcrank during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you pay attention to the build and suggestions presented here, you will increase your win rate significantly and be that much closer to League of Legends pro players.
Yone on average picks up much more CS as Blitzcrank. Champs who typically don't get many minion kills usualy don't need much CS to be effective, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, often require a lot of items to be effective. In either case, try to surpass the values displayed here to do well.
The best items to focus on in your Yone versus Blitzcrank build include Ange gardien, Lame d'infini, and Lame du roi déchu. When Yone used at least these three items in his build, he performed much better countering Blitzcrank than with most other typical item sets. In fact, Yone boasted an average win rate of 47.4% battling Blitzcrank with this build.
To have the greatest likelihood of coming out on top against Blitzcrank as Yone, Yone players should take the Tempo mortel, Triomphe, Légende : alacrité, Baroud d'honneur, Plaque d'os, and Surcroissance runes from the Précision and Volonté rune sets. Out of all the rune builds we have analyed for Yone vs Blitzcrank battles, this order of runes resulted in the best win rate. In fact, these runes averaged a 47.4% win rate overall.
If you need to view Yone versus Blitzcrank tips and matchup stats and build suggestions for a an individual rank, feel free to choose one from the selection menu above. At first, the stats and guides displayed are computed using every game played with these champions.