Utiliser Tromperie par-dessus le terrain peut vous aider à fuir.
Essayez d'acheter des objets infligeant des effets à l'impact. Votre clone d'Hallucination en profitera aussi.
Les dégâts de Traîtrise peuvent profiter des bonus aux coups critiques, comme celui de la Lame d'infini.
The stat comparisons provided here highlight some critical Shaco versus Yone counter statistics that can help us realize the differences between the pair. For instance, Shaco’s KDA ratio ([kills + assists] / deaths) of NaN is more than Yone’s KDA ratio of NaN, demonstrating that Shaco may be more central to his team's team fighting capacity than Yone..
Shaco usually has a similar longest killing spree as his enemy does. Typically, he receives a similar amount of damage to Yone. This typically indicates differing health capacities, but it can also illustrate that the one champion has less mobility and thus is not able to escape further harm when poked or engaged.
Both League champions are great. Both champs have their strengths, weaknesses, and counters. In the game's current meta, Shaco usually fairs equally well when trying to fight Yone, with a 49.8% win rate. Thus, Shaco makes an ok counter for Yone.
While Shaco does have a lower winrate compared to Yone, when they face off with one another, Shaco also has a greater difficulty level that makes him a more difficult champion to pick up and master. You still need to be cautious when picking Shaco into Yoneas his relative depth means that you may not be able to reach his full potential without a significant amount of practice beforehand.
Furthermore, Shaco also has some amount of CC and other utility, a similar amount to Yone. This often makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion for every situation in League of Legends, in Shaco vs Yone matchups, Yone is the better champ with a similar win rate, more champion depth, and a similar amount of utility to help out your team members during team fights.
Shaco is a somewhat poor counter to Yone. Focus your strategy on keeping up your gold and cs and clearing objectives. If you do that, you should be able to stand on your own as Shaco against Yone.
If you would like to learn all of the intricacies of Shaco to counter Yone during both the early game and mid / late game phases of League of Legends, you should keep reading to learn a few extra tricks and insights into this matchup. If you mind the build and suggestions displayed here, you will increase your win rate significantly and be closer to League of Legends pro players.
Shaco usually accumulates a lot less CS relative to Yone. Champs who on average don't get much CS usualy don't require much CS to be valuable teammates, such as sup champs. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically need several high cost items to be effective. In either situation, try to surpass the numbers displayed on this page to do well.
The most crucial items to use in your Shaco versus Yone build include Pique dimensionnelle de Zaz'Zak, Flamme-ombre, and Tourment de Liandry. When Shaco bought at least these three items in his build, he did much better against Yone than with most other typical item sets. In fact, Shaco boasted an average winrate of 49.8% when countering Yone with these items in his kit.
To have the greatest chance of defeating Yone as Shaco, you should use the Déluge de lames, Ruée offensive, Arracheur d'œil, Chasseur acharné, Légende : alacrité, and Coup de grâce runes from the Domination and Précision rune sets. Out of all the rune builds players used for Shaco vs Yone clashes, this combination of runes resulted in the best win rate. Moreover, these runes provided a 49.8% win rate overall.
If you would like to get Shaco versus Yone tips and matchup stats and build suggestions for a an individual rank, feel free to choose one from the selection menu above. By default, the stats and strategies displayed are computed using every game with data with these champions.