Rumble inflige essentiellement des dégâts magiques. Augmentez votre résistance magique pour vous protéger contre lui.
Surveillez la jauge de Vapeur de Rumble. Si vous le voyez surchauffer, foncez lui donner le coup de grâce pendant que ses compétences sont désactivées.
L'ultime de Rumble peut infliger beaucoup de dégâts si vous restez dans la zone d'effet. Quand vous voyez tomber les missiles, sortez de là aussi vite que possible.
The stats provided here emphasize several significant Séraphine vs. Rumble matchup stats that can help us understand the distinctions between the two. Séraphine’s KDA ratio ([kills + assists] / deaths) of NaN is more than Rumble’s ratio of NaN, indicating that Séraphine may be more central to her team's team fighting potential than Rumble. This observation is in large part fueled by the differences in assists.
Séraphine usually has a significantly smaller longest kill spree than her foe does. Commonly, she receives less damage than Rumble. This is usually reflective of different amounts of tankyness, yet it can also illustrate that the one champion has less mobility and thus is not able to flee from further harm when poked or engaged.
Both League champions are great. Both have their pros and cons. In the game's current meta, Séraphine usually fairs equally well when playing against Rumble, with a 50.4% win rate. As a result, Séraphine makes an ok counter to Rumble.
While Séraphine does have a higher win rate than Rumble, when facing one another, Séraphine also has a much lower learning curve that makes her a less complex champion to pick up and master. You should be careful when picking Séraphine into Rumble.
Additionally, Séraphine also has a lot of utility and CC, a similar amount to Rumble. This often makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Séraphine vs Rumble matchups, Séraphine is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your teammates during team fights.
Séraphine is a decent counter to Rumble. Make sure you focus your tactics on keeping up your gold income and clearing objectives. If you are able to do that, you should be able to stand on your own as Séraphine against Rumble.
To truly master Séraphine in order to counter Rumble during both the lane and mid / late game phases of League of Legends, you should continue reading to gather a few extra lessons on this matchup. If you pay attention to the build and tips presented here, you will increase your win rate by a lot and be closer to League of Legends pro players.
Séraphine usually gets a similar amount of CS relative to Rumble. Champs who typically don't get much CS typically don't have to have much CS to be valuable teammates, such as supports. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually require several high cost items to be effective. In either case, try to exceed the values displayed here to do well.
The best items to have in your Séraphine versus Rumble build consist of Étreinte du séraphin, Sceptre de Rylai, and Bâton des flots. When Séraphine bought at least these three pieces in her build, she did a lot better against Rumble than with most other common counter builds. In fact, Séraphine had an average winrate of 50.4% battling Rumble with these items in her kit.
To have the highest chance of crushing Rumble as Séraphine, you should take the Invocation d'Aery, Ruban de mana, Transcendance, Tempête menaçante, Triple tonique, and Savoir cosmique runes from the Sorcellerie and Inspiration rune sets. Of all the rune combinations players used for Séraphine vs Rumble LoL games, this sequence of runes resulted in the greatest win rate. In fact, these runes gave a 50.4% winrate overall.
If you would like to see Séraphine x Rumble tips and builds for a a distinct rank, please choose one from the selection menu displayed above. By default, the stats and strategies given are computed using every round completed with both champions.