Il suffit de quitter la zone d'effet d'Écran de fumée pour dissiper son effet négatif.
Graves inflige essentiellement des dégâts physiques ; développer son armure est un bon moyen de le contrer.
The stats provided here highlight several important Séraphine versus Graves matchup stats that can help you grasp the differences and similarities between the pair. As an example, Séraphine’s KDA ratio ([kills + assists] / deaths) of NaN is more than Graves’s ratio of NaN, indicating that Séraphine may be more central to her team's team fighting capability than Graves. This observation is largely a result of the differences in assists.
Séraphine usually has a significantly smaller longest killing spree than her foe does. Commonly, she takes less damage than Graves. This is usually reflective of differing health capacities; however, it can also imply that the one champ has less agility and thus is not able to escape additional damage when engaged or poked.
Both League of Legends champs are great. Both have their strengths, weaknesses, and counters. In the game's current meta, Séraphine usually fairs equally well when playing against Graves, with a 50.3% win rate. Therefore, Séraphine makes an ok counter to Graves.
While Séraphine does have a higher winrate compared to Graves, when facing one another, Séraphine also has a lower learning curve that makes her a less complex champ to learn and master. You still need to be cautious when picking Séraphine into Graves.
Additionally, Séraphine has a great amount of CC and other utility, a similar amount to Graves. This makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there isn't one best champion in League of Legends, in Séraphine vs Graves matchups, Séraphine is the better champion with a similar win rate, less champion complexity, and a similar amount of utility to help out your team members during teamfights.
Séraphine is a decent counter for Graves. You will do well by focussing your actions on increasing your gold income and destroying objectives. If you do that, you should do very well as Séraphine against Graves.
If you would like to truly master Séraphine to counter Graves during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra tricks and insights into this matchup. If you pay attention to the build and stats shown above, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Séraphine typically racks up more CS compared to Graves. Champs who on average don't get many minion kills often don't require much CS to be effective, such as support champions. They are able to scale properly off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically have to have many items to be effective. In either case, try to exceed the values shown here to do well.
The best items to focus on in your Séraphine versus Graves build consist of Mélodie du sang, Bâton des flots, and Régénérateur de pierre de lune. When Séraphine incorporated at least these three items in her build, she did significantly better vs. Graves than with most other typical item sets. In fact, Séraphine had an average win rate of 50.3% when playing against Graves with these items in her kit.
To have the best chance of beating Graves as Séraphine, Séraphine players should equip the Invocation d'Aery, Ruban de mana, Transcendance, Tempête menaçante, Conditionnement, and Revitalisation runes from the Sorcellerie and Volonté rune sets. Out of all the rune sets that we analyzed for Séraphine vs Graves face-offs, this sequence of runes yielded the highest win rate. In fact, these runes gave a 50.3% win rate overall.
By default, tips, statistics, and builds on how to beat Graves as Séraphine are presented for all ranked divisions. If you want to scope the stats and builds to a particular player tier, you can use the selection menu at the top of this page.