La vitesse des ruées de Milio augmente avec sa vitesse de déplacement. Profitez de ce surcroît de vitesse pour surprendre vos ennemis !
Milio a besoin d'alliés proches pour profiter au maximum de ses capacités.
Le danger est amusant si on le veut bien.
Tir toxique de Teemo punit les joueurs qui reculent après avoir été touchés. Restez à distance jusqu'à ce que vous soyez prêt.
Il peut être utile d'utiliser Brouilleur oraculaire pour détruire ses champignons autour des zones clés.
The stats shown here underscore some significant Milio versus Teemo matchup stats that may help us figure out the differences between the two. As an example, Milio’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Teemo’s ratio of NaN, showing that Milio may be more central to their team's team fighting potential than Teemo. This observation is in large part a result of the differences in assists.
Milio typically has a significantly smaller longest kill spree than their counter does. Commonly, they receives less damage than Teemo. This often reflects differing health capacities, yet it can also imply that the one champion has less agility and thus is not able to escape additional damage when engaged or poked.
Both LoL champs are great champions. Both champs have their pros and cons. In the game's current meta, Milio usually loses when trying to fight Teemo, with a 48.6% win rate. As a result, Milio makes a poor counter to Teemo.
While Milio does have a lower win rate compared to Teemo, when on opposite teams, Milio also has a lower difficulty level that makes them a less time consuming character to learn. You still need to be cautious when picking Milio into Teemo.
Furthermore, Milio also has some amount of utility and CC, a similar amount to Teemo. This often makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Milio vs Teemo matchups, Teemo is the better champion with a lower win rate, less champion complexity, and a similar amount of utility to help out your allies during team fights.
Milio is a somewhat poor counter to Teemo. Focus your actions on maximizing your gold income and destroying objectives. If you can do that, you should hold your own as Milio against Teemo.
To truly master Milio in order to counter Teemo during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you pay attention to the build and stats shown above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Milio usually picks up a lot less CS compared to Teemo. Champs who on average don't take many minion kills often don't need much CS to be effective, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to exceed the numbers reported on this page to do well.
The best items to focus on in your Milio versus Teemo build include Encensoir ardent, Bâton des flots, and Régénérateur de pierre de lune. When Milio included at least these three items in their build, they performed much better versus Teemo than with most other commonly used builds. In fact, Milio boasted an average winrate of 48.6% when playing against Teemo with this counter build.
To have the greatest likelihood of beating Teemo as Milio, Milio players should take the Invocation d'Aery, Ruban de mana, Transcendance, Brûlure, Plaque d'os, and Revitalisation runes from the Sorcellerie and Volonté rune sets. Of all the rune builds that we analyzed for Milio vs Teemo battles, this mixture of runes resulted in the best win rate. Notably, these runes gave a 48.6% winrate overall.
If you need to get Milio versus Teemo tips and counter stats for a an individual rank, feel free to select one from the selection menu displayed above. By default, the stats and guides given are computed using every match finished with both champs.