Bien que ses capacités dépendent principalement de son armure, dans certaines parties, Malphite a besoin d'améliorer sa résistance magique. Dans ce cas, essayez d'utiliser Égide de la légion, Sandales de Mercure et Ange gardien.
L'armure réduit les dégâts qui frappent Bouclier de granit, c'est pourquoi activer Frappes brutales renforce le bouclier contre les dégâts physiques.
The stats shown on this page feature some critical Malphite vs. Séraphine counter statistics that can help you appreciate the differences between the pair. As an example, Malphite’s KDA ratio ([kills + assists] / deaths) of NaN is more than Séraphine’s ratio of NaN, indicating that Malphite may be more central to his team's team fighting capability than Séraphine..
Malphite usually has a slightly larger longest kill spree than his counter does. Typically, he takes more damage than Séraphine. This commonly reflects different amounts of tankyness; however, it can also illustrate that the champion with more HP has less mobility and thus is unable to escape additional harm when poked or engaged.
Both LoL champs are great champions. Both have their pros and cons. In the game's current meta, Malphite usually fairs equally well when trying to fight Séraphine, with a 49.8% win rate. Therefore, Malphite makes an ok counter to Séraphine.
While Malphite does have a lower winrate than Séraphine, when on opposite teams, Malphite also has a greater learning curve that makes him a more challenging character to learn. You still need to be cautious when picking Malphite into Séraphine.
Additionally, Malphite has a great deal of CC and other utility, a similar amount to Séraphine. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there isn't one best champion for every situation in League of Legends, in Malphite vs Séraphine matchups, Séraphine is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.
Malphite is a somewhat poor counter to Séraphine. You will do well by focussing your gameplay on keeping up your gold and cs and taking out objectives. If you can do that, you should hold your own as Malphite against Séraphine.
To learn all of the intricacies of Malphite to counter Séraphine during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you mind the build and suggestions presented here, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Malphite usually picks up a similar amount of CS relative to Séraphine. Champs who on average don't earn much CS usualy don't need much CS to be valuable teammates, such as supports. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often need a lot of items to be effective. In either situation, try to exceed the values reported here to do well.
The ideal items to focus on in your Malphite versus Séraphine build include Égide solaire, Cotte épineuse, and Gantelet givrant. When Malphite bought at least these three pieces in his build, he performed much better when facing Séraphine than with many other common item sets. In fact, Malphite had an average winrate of 49.8% when playing against Séraphine with this build.
To have the greatest likelihood of beating Séraphine as Malphite, you should take the Comète arcanique, Ruban de mana, Transcendance, Brûlure, Surcroissance, and Second souffle runes from the Sorcellerie and Volonté rune sets. Out of all the runes that we analyzed for Malphite vs Séraphine counterpicks, this combination of runes yielded the best win rate. Notably, these runes provided a 49.8% win rate overall.
If you want to view Malphite x Séraphine tips and matchup stats and build suggestions for a a specific player tier, please choose one from the selection menu above. By default, the stats and build suggestions given are computed using every round finished with these champions.