Si vous avez des difficultés avec Barrière prismatique, n'oubliez pas qu'elle revient vers vous après avoir atteint sa portée max : placez-vous pour qu'elle touche vos alliés à son retour.
Lux a de grandes compétences de contrôle de zone. Lancez Anomalie radieuse pour empêcher l'ennemi d'avancer ou de fuir.
Anomalie radieuse est idéale pour la reconnaissance. Utilisez-la sur les herbes hautes pour éviter les embuscades.
The stat comparisons provided here emphasize several critical Lux vs. Séraphine matchup statistics that may help us appreciate the differences between the two. For instance, Lux’s KDA ratio ([kills + assists] / deaths) of NaN is better than Séraphine’s ratio of NaN, demonstrating that Lux may be more central to her team's team fighting capacity than Séraphine..
Lux typically has a slightly larger longest killing spree than her matchup does. On average, she takes a similar amount of damage to Séraphine. This often reflects different amounts of tankyness, but it can also hint that the one champ has less agility and thus is not able to escape further harm when engaged or poked.
Both LoL champions are great. Both have their strengths, weaknesses, and counters. In the game's current meta, Lux usually fairs equally well when trying to fight Séraphine, with a 50.7% win rate. Therefore, Lux makes an ok counter for Séraphine.
While Lux does have a higher winrate than Séraphine, when they face off with one another, Lux also has a much greater level of difficulty that makes her a more challenging champion to pick up and master. You still need to be cautious when picking Lux into Séraphine.
Additionally, Lux also has a good amount of utility and CC, a similar amount to Séraphine. This often makes her just as valuable during team fights, especially when facing champions with a ton of burst damage.
While there is not a single best champion for every situation in League of Legends, in Lux vs Séraphine matchups, Lux is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.
Lux is a decent counter to Séraphine. You will do well by focussing your play on maximizing your gold and cs and taking out objectives. If you can do that, you should hold your own as Lux against Séraphine.
If you would like to truly master Lux to counter Séraphine during both the laning and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you pay attention to the build and stats displayed here, you will increase your win rate significantly and be that much closer to League of Legends pro players.
Lux usually picks up a similar amount of CS relative to Séraphine. Champions who on average don't take much CS often don't have to have much CS to be effective, such as sup champs. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically need many items to be effective. In either situation, try to exceed the values reported here to do well.
The top items to have in your Lux versus Séraphine build include Coiffe de Rabadon, Flamme-ombre, and Compagnon de Luden. When Lux combined at least these three items in her build, she did much better when facing Séraphine than with most other typical builds. In fact, Lux boasted an average win rate of 50.7% battling Séraphine with this counter build.
To have the greatest probability of beating Séraphine as Lux, Lux players should take the Comète arcanique, Ruban de mana, Transcendance, Brûlure, Coup bas, and Chasseur acharné runes from the Sorcellerie and Domination rune sets. Out of all the rune combinations that we analyzed for Lux vs Séraphine clashes, this mixture of runes resulted in the highest win rate. Moreover, these runes gave a 50.7% winrate overall.
If you would like to get Lux vs Séraphine tips and counter builds for a a specific rank, please choose one from the selection menu displayed above. If viewing for the first time, the statistics and build suggestions displayed are calculated using every game finished with both champions.