Essayez de lancer des attaques automatiques entre deux compétences pour profiter pleinement de Rafale et ne pas consommer trop vite votre énergie.
Rempart et Force d'âme sont très efficaces pour jungler.
Utilisez Onde sonore avant Rage du dragon pour poursuivre l'ennemi avec Coup résonant.
The stat comparisons provided here clarify several significant Lee Sin versus Séraphine counter statistics that can help you distinguish the distinctions between these two champions. As an example, Lee Sin’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Séraphine’s KDA ratio of NaN, demonstrating that Lee Sin may be more central to his team's team fighting potential than Séraphine. This observation is largely fueled by the difference in kills.
Lee Sin often has a much larger longest kill spree than his foe does. Commonly, he receives more damage than Séraphine. This often reflects differing health capacities, yet it can also illustrate that the one champion has less mobility and thus is not able to escape additional harm when engaged or poked.
Both League of Legends champs are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, Lee Sin usually loses when taking on Séraphine, with a 47.1% win rate. Thus, Lee Sin makes a poor counter to Séraphine.
While Lee Sin does have a lower winrate compared to Séraphine, when on opposite teams, Lee Sin also has a much greater learning curve that makes him a more complex champion to develop with. You may get destroyed when picking Lee Sin into Séraphine.
Additionally, Lee Sin also has some amount of CC and other utility, a similar amount to Séraphine. This often makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Lee Sin vs Séraphine matchups, Séraphine is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during teamfights.
Lee Sin is a bad counter to Séraphine. You will do well by focussing your actions on keeping up your gold income and taking out objectives. If you are able to do that, you should do very well as Lee Sin against Séraphine.
If you would like to learn all of the intricacies of Lee Sin to counter Séraphine during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you pay attention to the build and stats shown here, you will grow your win rate significantly and be closer to League of Legends pro players.
Lee Sin on average racks up a lot less CS relative to Séraphine. Champs who typically don't earn many minion kills often don't have to have much CS to be valuable teammates, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically need a lot of items to be effective. In either case, try to surpass the numbers reported here to do well.
The most important items to focus on in your Lee Sin versus Séraphine build include Gueule de Malmortius, Ciel éventré, and Éclipse. When Lee Sin combined at least these three pieces in his build, he did significantly better against Séraphine than with many other commonly used counter builds. In fact, Lee Sin had an average win rate of 47.1% battling Séraphine with this build.
To have the greatest probability of vanquishing Séraphine as Lee Sin, you should use the Conquérant, Triomphe, Légende : alacrité, Coup de grâce, Savoir cosmique, and Chaussures magiques runes from the Précision and Inspiration rune sets. Of all the runes we have analyed for Lee Sin vs Séraphine LoL games, this combination of runes yielded the greatest win rate. In fact, these runes averaged a 47.1% win rate overall.
If you would like to get Lee Sin x Séraphine tips and counter stats for a a distinct division rank, please choose one from the selection menu above. At first, the stats and guides shown are calculated using all matches finished with these champions.