Danse de défi n'est pas interrompue par les contrôles de foule ; essayez de l'activer quand des entraves vous ciblent.
Duo parfait n'a pas de limite de distance, alors n'hésitez pas à être créatif.
Utilisez Rush fatal sur des sbires proches de la mort pour parcourir une grande distance et approcher des champions ennemis.
The stat comparisons shown here clarify some vital Irelia versus Yuumi counter statistics that can help you understand the differences between the two. For instance, Irelia’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Yuumi’s KDA ratio of NaN, indicating that Irelia may be more central to her team's team fighting effectiveness than Yuumi. This observation is in large part a result of the differences in killsdeaths.
Irelia normally has a much larger longest killing spree than her counter does. Commonly, she receives more damage than Yuumi. This commonly reflects different amounts of tankyness; however, it can also imply that the champ with more HP has less agility and thus is unable to kite away from further damage when poked or engaged.
Both League of Legends champs are great champions. Both have their strengths, weaknesses, and counters. In the game's current meta, Irelia usually wins when trying to fight Yuumi, with a 55.7% win rate. Thus, Irelia makes a fantastic counter to Yuumi.
While Irelia does have a much higher win rate than Yuumi, when they face off with one another, Irelia also has a much greater level of difficulty that makes her a more challenging character to learn and master. You should be be fine when picking Irelia into Yuumi.
Additionally, Irelia also has some amount of utility and CC, a similar amount to Yuumi. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion in League of Legends, in Irelia vs Yuumi matchups, Irelia is the better champ with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allied champions during teamfights.
Irelia is a great counter to Yuumi. You will do well by focussing your actions on keeping up your CS and taking out objectives. If you can do that, you should be able to stand on your own as Irelia against Yuumi.
If you would like to truly master Irelia to counter Yuumi during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you pay attention to the build and suggestions presented above, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Irelia most often racks up much more CS as Yuumi. Champions who typically don't take many minion kills usualy don't require much CS to be valuable teammates, such as supports. They are able to scale properly off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually require a lot of items to be effective. In either case, try to do better than the numbers reported on this page to do well.
The ideal items to prioritize in your Irelia versus Yuumi build consist of Au bout du rouleau, Lame du roi déchu, and Ciel éventré. When Irelia combined at least these three items in her build, she did much better versus Yuumi than with many other commonly used counter builds. In fact, Irelia had an average win rate of 55.7% when playing against Yuumi with this counter build.
To have the highest probability of beating Yuumi as Irelia, you should equip the Conquérant, Triomphe, Légende : alacrité, Baroud d'honneur, Livraison de biscuits, and Savoir cosmique runes from the Précision and Inspiration rune sets. Of all the runes players chose for Irelia vs Yuumi battles, this composite of runes resulted in the greatest win rate. Moreover, these runes provided a 55.7% win rate overall.
If you need to get Irelia x Yuumi tips and counter stats for a a distinct skill level, please select one from the selection menu provided above. At first, the stats and strategies given are computed using all games completed with these champs.