Garen n'est limité que par ses délais de récupération. Lui procurer des objets comme Couperet noir est très efficace.
La régénération de Garen augmente considérablement s'il ne subit aucun dégât pendant quelques secondes.
Jugement inflige ses dégâts max quand une seule cible est touchée. Pour maximiser votre efficacité, essayez de vous positionner de manière à ne toucher que le champion ennemi.
The stat comparisons provided here clarify several valuable Garen against Bel'Veth counter statistics that may help us figure out the differences and similarities between the two. Garen’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Bel'Veth’s KDA ratio of NaN, indicating that Garen may be more central to his team's team fighting capacity than Bel'Veth..
Garen typically has a similar longest kill spree as his enemy does. Commonly, he takes a similar amount of damage to Bel'Veth. This commonly reflects different amounts of tankyness; however, it can also indicate that the champ with more health has less mobility and thus is unable to kite away from additional harm when engaged or poked.
Both League of Legends champs are great champions. Both champs have their strengths, weaknesses, and counters. In League's current meta, Garen usually loses when trying to fight Bel'Veth, with a 46.5% win rate. Therefore, Garen makes a bad counter for Bel'Veth.
While Garen does have a lower winrate compared to Bel'Veth, when on opposite teams, Garen also has a much lower learning curve that makes him a less challenging champ to pick up and master. You should be very concerned when picking Garen into Bel'Veth.
Moreover, Garen also has only a small amount of utility and CC, a similar amount to Bel'Veth. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not one best champion in League of Legends, in Garen vs Bel'Veth matchups, Bel'Veth is the better champion with a much lower win rate, less champion complexity, and a similar amount of utility to help out your team members during teamfights.
Garen is a bad counter for Bel'Veth. Focus your play on keeping up your gold income and clearing objectives. If you are able to do that, you should be able to stand on your own as Garen against Bel'Veth.
To truly master Garen to counter Bel'Veth during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you pay attention to the build and tips presented above, you will increase your win rate by a lot and be closer to League of Legends pro players.
Garen often accumulates much more CS as Bel'Veth. Champs who on average don't earn many minion kills typically don't require much CS to be valuable teammates, such as supports. They are able to scale well off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to surpass the numbers displayed here to do well.
The most important items to focus on in your Garen versus Bel'Veth build include Force de la trinité, Brise-coques, and Estropieur. When Garen included at least these three pieces in his build, he did much better versus Bel'Veth than with most other common builds. In fact, Garen had an average winrate of 46.5% when countering Bel'Veth with this counter build.
To have the highest likelihood of defeating Bel'Veth as Garen, you should take the Rush phasique, Manteau nuageux, Célérité, Tempête menaçante, Conditionnement, and Surcroissance runes from the Sorcellerie and Volonté rune sets. Out of all the rune combinations that we analyzed for Garen vs Bel'Veth clashes, this blending of runes resulted in the highest win rate. Moreover, these runes provided a 46.5% win rate overall.
If you would like to get Garen versus Bel'Veth tips and builds for a a particular division, please choose one from the selection menu shown above. If viewing for the first time, the statistics and guides shown are calculated using all games finished with both champs.