Vous pouvez relâcher Bouclier de Durand même en étant affecté par un contrôle de foule.
Vous pouvez lancer Entrée héroïque en utilisant les icones de vos alliés sur la minicarte.
Vous pouvez utiliser le pas en arrière de Horion de la justice pour esquiver les sorts ennemis.
Ashe a peu d'options défensives, et c'est une cible idéale pour les ganks.
Si Ashe n'a pas récemment utilisé Flèche de cristal enchantée, soyez prudent lorsque vous vous déplacez en solitaire sur la carte.
The stat comparisons provided here highlight several influential Galio against Ashe counter stats that may help us figure out the distinctions between this set of champs. For instance, Galio’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Ashe’s ratio of NaN, showing that Galio may be more central to his team's team fighting capability than Ashe..
Galio typically has a similar longest kill spree as his enemy does. Commonly, he takes more damage than Ashe. This is usually reflective of differing health capacities; however, it can also illustrate that the one champ has less agility and thus is unable to escape additional harm when engaged or poked.
Both LoL champs are great champions. Both champs have their strengths, weaknesses, and counters. In League's current meta, Galio usually wins when taking on Ashe, with a 52.1% win rate. Thus, Galio makes a good counter for Ashe.
While Galio does have a higher winrate compared to Ashe, when on opposite teams, Galio also has a greater difficulty level that makes him a more challenging champion to pick up and master. You don't need to be too worried when picking Galio into Ashe.
Additionally, Galio also has some amount of utility and CC, a similar amount to Ashe. This often makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Galio vs Ashe matchups, Galio is the better champ with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your team members during team fights.
Galio is an above average counter for Ashe. Make sure you focus your strategy on maximizing your CS and taking out objectives. If you are able to do that, you should be able to stand on your own as Galio against Ashe.
To truly master Galio in order to counter Ashe during both the laning and mid / late game phases of League of Legends, you should continue reading to pick up a few extra lessons on this matchup. If you pay attention to the build and suggestions displayed above, you will increase your win rate by a lot and be that much closer to League of Legends pro players.
Galio most often accumulates a similar amount of CS relative to Ashe. Champions who typically don't earn much CS often don't have to have much CS to be effective, such as supports. They are capable of scaling properly off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically require a lot of items to be effective. In either situation, try to surpass the values displayed on this page to do well.
The most important items to focus on in your Galio versus Ashe build consist of Fleur de crypte, Flamme-ombre, and Onde orageuse. When Galio combined at least these three items in his build, he did a lot better against Ashe than with many other common item sets. In fact, Galio boasted an average win rate of 52.1% when playing against Ashe with this counter build.
To have the best chance of annihilating Ashe as Galio, you should use the Après-coup, Coup de bouclier, Plaque d'os, Surcroissance, Manteau nuageux, and Transcendance runes from the Volonté and Sorcellerie rune sets. Out of all the rune combinations that we analyzed for Galio vs Ashe face-offs, this composite of runes yielded the greatest win rate. Moreover, these runes averaged a 52.1% win rate overall.
If you would like to see Galio versus Ashe tips and builds for a a distinct rank, please select one from the selection menu shown above. By default, the stats and guides given are computed using every game run with both champions.