Thanks to Xerath's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.9% in that phase. Unfortunately, he does terribly in the late game, where Xerath's win rate is 48.4%., The difference between his best and worst game phases is about 5.5%. This large difference makes it clear that his power spikes and wanes in different phases of the round. Plan well.
Xerath has been picked a lot in the latest ranked LoL matches. In the current meta, his popularity is 8.3%. He is often banned during champion select. Obviously, many players see him as a major threat. In the latest ranked rounds, Xerath was banned 9.5% of the time.
Xerath is played mostly in the support position. This happens in 56,3% of his matches. Yet, support Xerath has the highest win rate (51,8%) of all positions but is less popular of a position (played 41,3% of the time). At this time, Xerath's meta game is centered around dealing damage. Specifically, his build should mostly be focused on magical damage. Dealing physical damage is the least significant part of Xerath’s build.
If you are not used to his skills and gameplay, you probably will find it difficult trying him out for the first time. Most competitors consider him to be a tough champion to master. Xerath primarily does magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Xerath deals a great deal of damage in a regular ranked round (23 430 damage). You should focus on developing him as a powerful champion to crush your enemies.
He is an average damage dealer on the Rift with 5 kills on average per game. That is one of the lowest kill counts amongst all supports. Moreover, he has a somewhat typical death rate with an average of 5.9 deaths per LoL game. Additionally, Xerath has a high KDA ratio (2.7) with 10.8 assists.
method2.text1
method2.text2
method2.text3
method2.text4