Because of Warwick's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 49.9% in that phase. Unfortunately, he does poorest in the mid game, where Warwick's winrate is 48.85%., The difference between his best and worst game phases is only 1.0%. This negligible difference shows us that his relative power is uniform during a whole match.
In the current meta, Warwick is incredibly popular. He has been played in 8.5% of recently ranked rounds. Hardly anyone sees him as a danger. He has only been banned in about 4.8% of League of Legends rounds.
Warwick is most commonly played in the jungle position. This occurs in 79,2% of his matches. Jungle Warwick also has the highest win rate (49,4%) of all positions. At this time, Warwick's meta game is focused on dealing damage. In particular, his gameplay should mostly be centered around physical damage. Moreover, he is a pretty good tank champ. Dealing magical damage is the least important part of Warwick’s gameplay.
If you are not familiar with his skills and tactics, you will not find it difficult picking him up for the first time. Many players consider him to not be a challenging champion to pick up. Warwick primarily does magic damage (52% of his total damage). He also deals a large amount of physical damage.
Warwick deals a good amount of damage over the course of a regular ranked match (16 388 damage). You could focus on building him as a powerful champ to destroy your opponents.
He is a powerful damage dealer in the game with 7.4 kills on average per match. That is one of the highest kill rates among all jungles. Moreover, he has a somewhat above average death rate with an average of 7 deaths per League round. Moreover, Warwick has an average KDA ratio (2.1) with 7.3 assists.
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