As a result of Vladimir's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 55.1% in that phase. Unfortunately, he does very poorly in the early game, where Vladimir's win rate is 49.1%., The difference between his best and worst game phases is about 6.0%. This large difference shows us that his power spikes and fades in different parts of the round. Prepare accordingly.
Vladimir has been used somewhat often in recent ranked League games. In the current meta, his popularity is 5.8%. Hardly anyone sees him as a danger. He has only been banned in about 4.2% of League of Legends rounds.
Vladimir is most commonly played in the middle position. This happens in 81,3% of his games. Middle Vladimir also has the highest win rate (51%) of all positions. At this time, Vladimir's meta game is focused on dealing damage. Specifically, his kit should primarily be centered around magical damage. Furthermore, he is an ok tank champion. Dealing physical damage is the least critical part of Vladimir’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to get good at playing Vladimir. Many League gamers believe he is an average difficulty champion to main. Vladimir primarily deals magic damage (95% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Vladimir deals a lot of damage in a typical match (24 659 damage). You should focus on building him as a powerful champ to defeat your enemies.
He is a powerful damage dealer in the game with 6.6 kills on average each round. That is one of the highest kill rates amongst all middles. Moreover, he has a somewhat typical death total with an average of 5.2 deaths per League game. Furthermore, Vladimir's KDA is usually high with an average KDA ratio of 2.4 as well as 6 assists per round.
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