Because of Vi's K/D/A and utility, she has a pretty good overall win rate. She does very well in the mid game, with a winrate of 52% in that phase. Unfortunately, she does poorest in the late game, where Vi's win rate is 49.6%., The difference between her best and worst game phases is only 2.4%. This negligible difference makes it clear that her relative power is flat throughout a whole round.
Vi has been picked somewhat often in recent ranked League games. In the current meta, her popularity is 5.1%. Hardly anyone sees her as a threat. She has only been banned in about 1.1% of League matches.
Vi is most commonly played in the jungle position. This happens in 96,7% of her rounds. Jungle Vi also has the highest win rate (51,8%) of all positions. At this time, Vi's meta game is focused on dealing damage. Specifically, her build should mostly be focused on physical damage. Additionally, she is a decent tank champ. Dealing magical damage is the least critical part of Vi’s gameplay.
If you are not used to her abilities and gameplay, you will not find it difficult picking her up for the first time. Most competitors believe her to not be a difficult champion to get good at. Vi mostly deals physical damage (95% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Vi deals a decent amount of damage over the course of a typical game (17 021 damage). You could focus on developing her as a powerful champion to defeat your opponents.
She is a powerful damage dealer on the Rift with 6.4 kills on average each round. That is one of the highest kill rates among all jungles. Additionally, she has a fairly high average champion death count (6.2 deaths). Additionally, Vi's KDA is usually high with an average KDA ratio of 2.3 as well as 8 assists per game.
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