Because of Urgot's K/D/A and utility, he has a pretty good overall win rate. He does very well in the early game, with a winrate of 52.5% in that phase. Unfortunately, he does poorest in the late game, where Urgot's winrate is 42.6%., The difference between his best and worst game phases is a large 9.9%. This large difference shows us that his power spikes and wanes in different parts of the round. Plan well.
In the current meta, Urgot is somewhat popular. He has been selected in 3.8% of recently ranked games. Hardly anyone sees him as a threat. He has only been banned in roughly 1.6% of LoL rounds.
You can see him typically used in the top position. The highest win rate position for Urgot is top (51,5%). At this time, Urgot's meta game is centered around dealing damage. Specifically, his kit should mainly be focused on physical damage. Furthermore, he is a pretty good tank champion. Supporting others and crowd control are the least significant part of Urgot’s build.
If you are not used to his abilities and tactics, you probably will find it difficult picking him up for the first time. Most players consider him to be a difficult champion to master. Urgot primarily does physical damage (91% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Urgot deals tons of damage during a normal round (21 792 damage). You should focus on building him as a powerful champion to crush your foes.
If you are looking for a dominating carry, then you should definitely consider this champ. He has one of the absolute best kill counts in the game among all champions. Moreover, he has a fairly typical death rate with an average of 5.9 deaths per League of Legends round. Furthermore, Urgot's KDA is usually low with an average KDA ratio of 2.0 as well as 5 assists per match.
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