Because of Talon's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 50.6% in that phase. Unfortunately, he does poorest in the early game, where Talon's win rate is 47.7%., The difference between his best and worst game phases is only 2.9%. This large difference indicates that his power spikes and fades in different parts of the game. Plan accordingly.
Talon has been picked somewhat often in recent ranked League of Legends games. In the current meta, his popularity is 4.4%. Hardly anyone sees him as a danger. He has only been banned in roughly 2.2% of League matches.
Talon is most commonly played in the middle position. This happens in 74,2% of his matches. Yet, middle Talon has the highest win rate (49,3%) of all positions but is less popular of a position (played 24,3% of the time). Currently, Talon's meta game is centered around dealing damage. In particular, his gameplay should mostly be focused on physical damage. Dealing magical damage is the least critical part of Talon’s kit.
If you are not used to his abilities and gameplay, you may find it difficult trying him out for the first time. Most players believe him to be a challenging champ to pick up. Talon mostly deals physical damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Talon deals a great deal of damage in a typical round (23 711 damage). You should focus on building him as a damage dealing champ to defeat your opponents.
He is a powerful damage dealer on the Rift with 9 kills on average each game. That is one of the highest kill rates amongst all middles. Moreover, he has a somewhat above average death rate with an average of 7.1 deaths per League of Legends match. Furthermore, Talon has an average KDA ratio (2.1) with 5.9 assists.
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