Because of Swain's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 52.6% in that phase. Unfortunately, he does poorest in the mid game, where Swain's win rate is 49.95%., The difference between his best and worst game phases is only 2.6%. This large difference shows us that his power spikes and wanes in different phases of the round. Plan accordingly.
In the current meta, Swain is incredibly popular. He has been selected in 7.4% of recently ranked games. He is sometimes banned during champ select. Obviously, some players see him as a major threat. In the latest ranked games, Swain was banned 4.8% of the time.
Swain is played mostly in the support position. This occurs in 53,7% of his games. Yet, support Swain has the highest win rate (53,3%) of all positions but is less popular of a position (played 15% of the time). Currently, Swain's meta game is focused on dealing damage. Specifically, his kit should primarily be focused on magical damage. Furthermore, he is a decent tank champion. Dealing physical damage is the least significant part of Swain’s gameplay.
If you are not used to his abilities and gameplay, you probably will find it difficult trying him out for the first time. Many competitors consider him to be a tough champion to master. Swain primarily deals magic damage (88% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Swain deals a lot of damage over the course of a normal round (20 360 damage). You should focus on developing him as a damage dealing champ to defeat your opponents.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. He has one of the top kill rates in the game among other champions. Moreover, he has a somewhat above average death total with an average of 6.9 deaths per LoL game. Moreover, Swain's KDA is usually high with an average KDA ratio of 2.4 as well as 11.7 assists per round.
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