Because of Skarner's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the late game, with a winrate of 53.2% in that phase. Unfortunately, he does terribly in the early game, where Skarner's win rate is 44.4%., The difference between his best and worst game phases is a large 8.8%. This sizeable difference indicates that his power spikes and fades in different parts of the round. Plan well.
In the current meta, Skarner is not at all popular. He has been played in only 0.7% of recently ranked games. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In recent ranked matches, Skarner was banned 0.1% of the time.
You will see him typically used in the jungle position. The highest win rate position for Skarner is jungle (48,7%). Currently, Skarner's meta game is focused on dealing damage. Specifically, his gameplay should mostly be focused on physical damage. Moreover, he is a pretty good magical damage dealer champ. Dealing magical damage is the least important part of Skarner’s build.
You should anticipate having to dedicate a decent amount of time practicing and learning to get good with Skarner. Many League of Legends players believe he is an average difficulty champ to master. Skarner mostly deals physical damage (69% of his total damage). He also deals a large amount of magic damage.
Skarner deals a decent amount of damage during a typical game (12 277 damage). You may want to focus on developing him as a powerful champion to destroy your opponents.
He is an average damage dealer on the Rift with 4.4 kills on average per game. That is one of the lowest kill rates among all jungles. Furthermore, he has a fairly typical average champion death count (5.8 deaths). Additionally, Skarner has an average KDA ratio (2.2) with 8.5 assists.
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