As a result of Sion's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 53.5% in that phase. Unfortunately, he does poorest in the late game, where Sion's win rate is 48.3%., The difference between his best and worst game phases is about 5.2%. This large difference indicates that his power spikes and wanes in different parts of the game. Plan well.
In the current meta, Sion is very popular. He has been used in 5.5% of recently ranked rounds. He is rarely banned during champ select. Obviously, very few players see him as a huge threat. In the latest ranked rounds, Sion was banned 2.6% of the time.
Sion is played mostly in the top position. This occurs in 75% of his games. Yet, top Sion has the highest win rate (52,3%) of all positions but is less popular of a position (played 14% of the time). Currently, Sion's meta game is focused on tanking. Specifically, his kit should mostly be focused on shielding carries. Moreover, he is a pretty good physical damage dealer champion. Dealing magical damage is the least significant part of Sion’s gameplay.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good with Sion. Most LoL gamers think he is an average difficulty champion to use. Sion primarily causes physical damage (57% of his total damage). He also deals a large amount of magic damage.
Sion deals a lot of damage over the course of a normal game (22 676 damage). You should focus on developing him as a powerful champ to smash your opponents.
If you are looking for a dominating carry, then you should maybe consider this champ. He has one of the top kill rates in League amongst other champs. Additionally, he has a relatively high average champion death count (6.5 deaths). Moreover, Sion's KDA is usually very low with an average KDA ratio of 1.7 as well as 6.7 assists per game.
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