As a result of Singed's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 53.8% in that phase. Unfortunately, he does terribly in the early game, where Singed's winrate is 48.4%., The difference between his best and worst game phases is about 5.4%. This large difference indicates that his power spikes and fades in different parts of the match. Prepare accordingly.
Singed has been used somewhat often in the latest ranked LoL games. In the current meta, his popularity is 5.4%. He is often banned during champ select. Obviously, many players see him as a major threat. In the latest ranked matches, Singed was banned 7.2% of the time.
You can see him most often laning in the top position. However, that is not the best position for him. The highest win rate position for Singed is middle (54,5%). At this time, Singed's meta game is focused on tanking. In particular, his kit should mostly be focused on protecting carries. Additionally, he is an ok magical damage dealer champion. Supporting others and crowd control are the least significant part of Singed’s kit.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good at playing Singed. Most League gamers consider he is an average difficulty champion to use. Singed primarily deals magic damage (94% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Singed deals tons of damage over the course of a typical match (22 609 damage). You should focus on building him as a damage dealing champion to crush your enemies.
He is an average damage dealer in the game with 4.8 kills on average each game. That is one of the lowest kill counts among all tops. Furthermore, he has a fairly high average champion death rate (6.6 deaths). Moreover, Singed's KDA is usually low with an average KDA ratio of 1.9 as well as 7.5 assists per match.
method2.text1
method2.text2
method2.text3
method2.text4