Thanks to Senna's K/D/A and utility, she has a fairly average overall win rate. She does best in the late game, with a winrate of 51.4% in that phase. Unfortunately, she does worst in the early game, where Senna's win rate is 49%., The difference between her best and worst game phases is only 2.4%. This negligible difference makes it clear that her power is uniform throughout the round.
In the current meta, Senna is incredibly popular. She has been selected in 12.9% of recently ranked matches. She is often banned during champion select. Obviously, many players see her as a significant threat. In recent ranked matches, Senna was banned 10.2% of the time.
Senna is most commonly played in the support position. This occurs in 90,5% of her rounds. Yet, support Senna has the highest win rate (53,7%) of all positions but is less popular of a position (played 7,9% of the time). At this time, Senna's meta game is centered around dealing damage. Specifically, her gameplay should primarily be centered around physical damage. Moreover, she is a decent magical damage dealer champ. Tanking is the least significant part of Senna’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to get good with Senna. Most League of Legends gamers consider she is an average difficulty champ to master. Senna primarily causes physical damage (96% of her total damage). She doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Senna deals a good amount of damage in a normal game (17 441 damage). You could focus on building her as a powerful champion to defeat your foes.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. She has one of the top kill totals on the Rift amongst other champs. Moreover, she has a somewhat above average death total with an average of 6.4 deaths per League of Legends game. Furthermore, Senna's KDA is typically very high with an average KDA ratio of 2.6 as well as 12.2 assists per round.
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