As a result of Sejuani's K/D/A and utility, she has a terrible overall win rate. She does very well in the late game, with a winrate of 50% in that phase. Unfortunately, she does very poorly in the early game, where Sejuani's winrate is 44.8%., The difference between her best and worst game phases is about 5.2%. This sizeable difference makes it clear that her power spikes and wanes in different parts of the match. Prepare well.
In the current meta, Sejuani is not very popular. She has been played in only 1.9% of recently ranked matches. Hardly anyone sees her as a threat. She has only been banned in about 0.2% of League of Legends matches.
You will find her typically played in the jungle position. However, that is not the best position for her. The highest win rate position for Sejuani is top (52,5%). At this time, Sejuani's meta game is centered around tanking. In particular, her kit should primarily be centered around protecting carries. Furthermore, she is a pretty good physical damage dealer champion. Dealing physical damage is the least significant part of Sejuani’s kit.
You should expect to have to to spend only a little bit of time practicing and learning to get good at playing Sejuani. Most LoL gamers consider she is one of the easiest champion to master. Sejuani mostly deals physical damage (48% of her total damage). She also deals a significant amount of magic damage.
Sejuani deals a good amount of damage in a normal match (13 976 damage). You may want to focus on building her as a damage dealing champion to crush your foes.
She is an average damage dealer in the game with 4.1 kills on average per match. That is one of the lowest kill rates amongst all jungles. Additionally, she has a relatively typical average champion death rate (5.4 deaths). Moreover, Sejuani has a high KDA ratio (2.8) with 10.9 assists.
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