Thanks to Renekton's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49% in that phase. Unfortunately, he does very poorly in the mid game, where Renekton's win rate is 46.45%., The difference between his best and worst game phases is only 2.5%. This small difference makes it clear that his power is uniform throughout a whole game.
Renekton has been picked only occasionally in recent ranked League of Legends matches. In the current meta, his popularity is 3.4%. Hardly anyone sees him as a threat. He has only been banned in approximately 2.4% of League games.
You will see him most often laning in the top position. However, that is not the best position for him. The best win rate position for Renekton is middle (49,7%). Currently, Renekton's meta game is centered around dealing damage. Specifically, his gameplay should primarily be focused on physical damage. Additionally, he is a pretty good tank champ. Dealing magical damage is the least significant part of Renekton’s playstyle.
You should expect to have to to spend only a little bit of time practicing and learning to get good with Renekton. Most League players consider he is one of the simplest champ to get good at. Renekton mostly deals physical damage (81% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Renekton deals tons of damage during a regular ranked round (20 609 damage). You should focus on developing him as a powerful champion to crush your foes.
He is an average damage dealer on the Rift with 5.7 kills on average per match. That is one of the highest kill counts amongst all tops. Additionally, he has a relatively typical average champion death count (6 deaths). Furthermore, Renekton's KDA is typically low with an average KDA ratio of 1.8 as well as 5.2 assists per match.
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