Thanks to Rek'Sai's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the late game, with a winrate of 52.7% in that phase. Unfortunately, he does worst in the mid game, where Rek'Sai's winrate is 48.05%., The difference between his best and worst game phases is about 4.7%. This large difference indicates that his power spikes and wanes in different phases of the match. Plan well.
In the current meta, Rek'Sai is not very popular. He has been selected in only 1.1% of recently ranked games. Hardly anyone sees him as a threat. He has only been banned in approximately 0.4% of LoL matches.
Rek'Sai is most commonly played in the jungle position. This occurs in 91,1% of his matches. Yet, jungle Rek'Sai has the highest win rate (54,7%) of all positions but is less popular of a position (played 4,8% of the time). Currently, Rek'Sai's meta game is focused on dealing damage. Specifically, his gameplay should mainly be centered around physical damage. Additionally, he is an ok tank champion. Dealing magical damage is the least critical part of Rek'Sai’s kit.
If you are not used to his abilities and tactics, you won't find it difficult picking him up for the first time. Most players consider him to not be a difficult champ to get good at. Rek'Sai mostly deals physical damage (79% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Rek'Sai deals a decent amount of damage over the course of a regular ranked match (17 182 damage). You may want to focus on developing him as a powerful champ to smash your foes.
He is a powerful damage dealer in the game with 7.3 kills on average per game. That is one of the highest kill counts among all jungles. Furthermore, he has a relatively high average champion death rate (6.3 deaths). Furthermore, Rek'Sai has an average KDA ratio (2.4) with 7.7 assists.
method2.text1
method2.text2
method2.text3
method2.text4