Because of Rammus's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 51.85% in that phase. Unfortunately, he does worst in the early game, where Rammus's win rate is 50.3%., The difference between his best and worst game phases is only 1.6%. This small difference makes it clear that his relative power is uniform throughout the match.
In the current meta, Rammus is somewhat popular. He has been played in 3.6% of recently ranked games. A lot of players see him as a danger. He has been banned in roughly 10.3% of League matches.
Rammus is played mostly in the jungle position. This occurs in 92% of his rounds. Jungle Rammus also has the highest win rate (51,2%) of all positions. At this time, Rammus's meta game is focused on tanking. In particular, his build should mainly be focused on protecting carries. Furthermore, he is a decent magical damage dealer champion. Dealing physical damage is the least important part of Rammus’s playstyle.
If you are not familiar with his abilities and gameplay, you may find it difficult picking him up for the first time. Many players consider him to not be a challenging champion to learn. Rammus primarily deals magic damage (79% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Rammus deals a good amount of damage in a normal round (14 935 damage). You may want to focus on developing him as a powerful champion to crush your foes.
If you are looking for a dominating carry, then you should maybe consider this champ. He has one of the top kill counts on the Rift among all champs. Moreover, he has a fairly typical death rate with an average of 5.5 deaths per LoL round. Moreover, Rammus has a high KDA ratio (2.9) with 11.5 assists.
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