Thanks to Poppy's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the early game, with a winrate of 50% in that phase. Unfortunately, she does very poorly in the mid game, where Poppy's winrate is 48.4%., The difference between her best and worst game phases is only 1.6%. This negligible difference makes it clear that her relative power is consistent during the match.
Poppy has been picked only occasionally in recent ranked League rounds. In the current meta, her popularity is 3.1%. Hardly anyone sees her as a threat. She has only been banned in roughly 1.3% of LoL games.
You will see her typically laning in the jungle position. However, that is not the best position for her. The top win rate position for Poppy is support (52%). Currently, Poppy's meta game is focused on utility and support. Specifically, her gameplay should mainly be centered around supporting others. Moreover, she is a pretty good physical damage dealer champ. Dealing magical damage is the least significant part of Poppy’s playstyle.
If you are not used to her skills and tactics, you may find it difficult picking her up for the first time. Many players consider her to not be a tough champion to get good at. Poppy primarily does physical damage (77% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Poppy deals a decent amount of damage in a normal game (15 499 damage). You could focus on developing her as a powerful champ to smash your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. She has one of the top kill totals in League among all champions. Furthermore, she has a relatively typical average champion death count (5.5 deaths). Moreover, Poppy's KDA is typically very high with an average KDA ratio of 2.6 as well as 9.3 assists per round.
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