Because of Orianna's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the mid game, with a winrate of 48.849999999999994% in that phase. Unfortunately, she does worst in the early game, where Orianna's winrate is 46.1%., The difference between her best and worst game phases is only 2.7%. This large difference indicates that her power spikes and fades in different parts of the match. Plan accordingly.
Orianna has been used only occasionally in the latest ranked League of Legends matches. In the current meta, her popularity is 2.8%. She is rarely banned during champion select. Obviously, very few players see her as a major threat. In recent ranked matches, Orianna was banned 1.5% of the time.
Orianna is played mostly in the middle position. This occurs in 92,4% of her rounds. Middle Orianna also has the highest win rate (47,9%) of all positions. At this time, Orianna's meta game is focused on dealing damage. In particular, her kit should mainly be centered around magical damage. Furthermore, she is a pretty good support champ. Tanking is the least important part of Orianna’s playstyle.
If you are not familiar with her skills and tactics, you may find it difficult trying her out for the first time. Many players consider her to be a challenging champ to learn. Orianna primarily does magic damage (94% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Orianna deals a great deal of damage in a typical game (21 008 damage). You should focus on building her as a powerful champ to smash your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. She has one of the top kill rates in League among other champions. Moreover, she has a somewhat typical death rate with an average of 5.5 deaths per League game. Furthermore, Orianna has a high KDA ratio (2.6) with 8.8 assists.
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