As a result of Neeko's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 54% in that phase. Unfortunately, she does poorest in the late game, where Neeko's win rate is 48.2%., The difference between her best and worst game phases is about 5.8%. This large difference indicates that her power spikes and fades in different parts of the game. Prepare accordingly.
In the current meta, Neeko is very popular. She has been selected in 5.7% of recently ranked matches. Hardly anyone sees her as a threat. She has only been banned in approximately 3.3% of League of Legends rounds.
You will find her most often played in the middle position. The best win rate position for Neeko is middle (50,3%). Currently, Neeko's meta game is focused on dealing damage. Specifically, her kit should mainly be focused on magical damage. Moreover, she is a decent support champ. Dealing physical damage is the least important part of Neeko’s gameplay.
You should anticipate having to spend a decent amount of time practicing and learning to get good with Neeko. Most LoL gamers consider she is an average difficulty champ to master. Neeko mostly causes magic damage (91% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Neeko deals tons of damage in a normal match (21 318 damage). You should focus on developing her as a damage dealing champion to smash your opponents.
If you are looking for a dominating carry, then you should maybe consider this champ. She has one of the top kill rates in the game among other champs. Moreover, she has a fairly typical death total with an average of 5.4 deaths per League of Legends round. Furthermore, Neeko's KDA is typically high with an average KDA ratio of 2.5 as well as 7.5 assists per game.
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