As a result of Lulu's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the late game, with a winrate of 53.6% in that phase. Unfortunately, she does worst in the early game, where Lulu's win rate is 46%., The difference between her best and worst game phases is a large 7.6%. This large difference shows us that her power spikes and wanes in different phases of the round. Prepare accordingly.
Lulu has been used only occasionally in recent ranked League of Legends matches. In the current meta, her popularity is 3.1%. She is rarely banned during champ select. Obviously, very few players see her as a major threat. In recent ranked rounds, Lulu was banned 1.2% of the time.
Lulu is most commonly played in the support position. This occurs in 98,1% of her games. Support Lulu also has the highest win rate (47,1%) of all positions. At this time, Lulu's meta game is centered around dealing damage. Specifically, her kit should mainly be centered around magical damage. Additionally, she is a pretty good tank champ. Dealing physical damage is the least critical part of Lulu’s gameplay.
If you are not comfortable with her skills and tactics, you may find it difficult picking her up for the first time. Many competitors believe her to not be a difficult champ to pick up. Lulu primarily deals magic damage (79% of her total damage). She doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Lulu deals a small amount of damage in a normal match (6 903 damage). You probably shouldn't focus on building her as a damage dealing champ to defeat your foes. Rather, you should focus on helping your teammates to win.
She is a weak damage dealer in the game with 1.5 kills on average each game. That is one of the lowest kill rates among all supports. Additionally, she has a fairly typical average champion death count (5.1 deaths). Moreover, Lulu has a high KDA ratio (3.1) with 14.3 assists.
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