Because of Leona's K/D/A and utility, she has a pretty good overall win rate. She does very well in the early game, with a winrate of 52.8% in that phase. Unfortunately, she does very poorly in the mid game, where Leona's winrate is 51.55%., The difference between her best and worst game phases is only 1.3%. This negligible difference indicates that her power is uniform throughout a whole game.
Leona has been picked a lot in recent ranked League of Legends matches. In the current meta, her popularity is 7.2%. She is sometimes banned during champion select. Obviously, some players see her as a real threat. In recent ranked games, Leona was banned 4.6% of the time.
You can find her typically used in the support position. The top win rate position for Leona is support (52%). At this time, Leona's meta game is centered around utility and support. Specifically, her gameplay should mainly be centered around assisting others. Additionally, she is an ok tank champion. Dealing magical damage is the least significant part of Leona’s kit.
You should anticipate having to spend only a little bit of time practicing and learning to get good at playing Leona. Most League of Legends players consider she is one of the most basic champ to use. Leona mostly deals magic damage (64% of her total damage). She also deals a significant amount of physical damage.
Leona deals only a little damage during a normal round (10 344 damage). You probably shouldn't focus on building her as a damage dealing champion to crush your opponents. Instead, players should focus on supporting your teammates to come out on top.
She is a weak damage dealer in the game with 2.1 kills on average each game. That is one of the lowest kill counts amongst all supports. Additionally, she has a fairly typical average champion death count (6 deaths). Moreover, Leona's KDA is usually very high with an average KDA ratio of 2.7 as well as 13.9 assists per game.
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