As a result of Lee Sin's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 48% in that phase. Unfortunately, he does poorest in the mid game, where Lee Sin's win rate is 47.349999999999994%., The difference between his best and worst game phases is only 0.7%. This negligible difference indicates that his relative power is consistent during the match.
In the current meta, Lee Sin is very popular. He has been used in 5.8% of recently ranked matches. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In recent ranked matches, Lee Sin was banned 2.3% of the time.
You can find him typically laning in the jungle position. The best win rate position for Lee Sin is jungle (47,7%). At this time, Lee Sin's meta game is centered around dealing damage. In particular, his gameplay should primarily be focused on physical damage. Moreover, he is a decent tank champion. Dealing magical damage is the least significant part of Lee Sin’s build.
If you are not familiar with his skills and gameplay, you may find it difficult picking him up for the first time. Many competitors believe him to not be a challenging champ to master. Lee Sin primarily deals physical damage (78% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Lee Sin deals a good amount of damage over the course of a normal round (16 781 damage). You may want to focus on developing him as a damage dealing champ to destroy your enemies.
If you are looking for a dominating carry, then you should definitely consider this champ. He has one of the absolute best kill rates in League amongst other champions. Furthermore, he has a fairly typical average champion death count (6 deaths). Furthermore, Lee Sin has a high KDA ratio (2.6) with 8.3 assists.
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