As a result of Kassadin's K/D/A and utility, he has a fairly average overall win rate. He does very well in the mid game, with a winrate of 52.8% in that phase. Unfortunately, he does very poorly in the early game, where Kassadin's win rate is 43.9%., The difference between his best and worst game phases is a large 8.9%. This sizeable difference makes it clear that his power spikes and wanes in different parts of the game. Plan accordingly.
Kassadin has been used only occasionally in recent ranked League rounds. In the current meta, his popularity is 2.8%. Hardly anyone sees him as a threat. He has only been banned in approximately 2.6% of LoL rounds.
Kassadin is played mostly in the middle position. This occurs in 97,4% of his matches. Middle Kassadin also has the highest win rate (50,1%) of all positions. At this time, Kassadin's meta game is focused on dealing damage. Specifically, his build should mainly be centered around magical damage. Moreover, he is a pretty good tank champ. Dealing physical damage is the least important part of Kassadin’s build.
If you are not used to his skills and gameplay, you probably will find it difficult trying him out for the first time. Most competitors consider him to be a difficult champ to master. Kassadin primarily does magic damage (90% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Kassadin deals a lot of damage in a normal game (22 572 damage). You should focus on developing him as a powerful champion to smash your enemies.
If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill rates in League amongst all champions. Furthermore, he has a fairly typical average champion death count (5.6 deaths). Furthermore, Kassadin has an average KDA ratio (2.4) with 5.7 assists.
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