As a result of Karma's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the early game, with a winrate of 51.3% in that phase. Unfortunately, she does very poorly in the late game, where Karma's win rate is 43.4%., The difference between her best and worst game phases is a large 7.9%. This large difference indicates that her power spikes and wanes in different phases of the match. Prepare well.
In the current meta, Karma is somewhat popular. She has been selected in 3.5% of recently ranked games. She is rarely banned during champion select. Obviously, very few players see her as a huge threat. In recent ranked rounds, Karma was banned 0.5% of the time.
You can see her typically laning in the support position. The highest win rate position for Karma is support (47,7%). At this time, Karma's meta game is focused on dealing damage. In particular, her build should mainly be centered around magical damage. Moreover, she is a pretty good tank champ. Dealing physical damage is the least critical part of Karma’s build.
You should expect to have to to dedicate a decent amount of time practicing and learning to get good at playing Karma. Most League gamers believe she is an average difficulty champ to main. Karma primarily causes magic damage (88% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Karma deals a decent amount of damage in a typical round (13 144 damage). You may want to focus on building her as a powerful champ to smash your opponents.
If you are looking for a dominating damage dealer, then you should definitely not consider this champion. She has one of the lowest kill totals in the game amongst all champions. Additionally, she has a fairly typical average champion death count (5.8 deaths). Moreover, Karma's KDA is typically very high with an average KDA ratio of 2.7 as well as 13 assists per game.
method2.text1
method2.text2
method2.text3
method2.text4