As a result of Fizz's K/D/A and utility, he has a pretty good overall win rate. He does very well in the early game, with a winrate of 54.5% in that phase. Unfortunately, he does worst in the late game, where Fizz's winrate is 51.6%., The difference between his best and worst game phases is only 2.9%. This sizeable difference indicates that his power spikes and wanes in different parts of the game. Plan well.
In the current meta, Fizz is incredibly popular. He has been used in 10.3% of recently ranked rounds. Most League players see him as a danger. He has been banned in about 43.3% of LoL games.
Fizz is played mostly in the middle position. This happens in 97,8% of his games. Middle Fizz also has the highest win rate (52,9%) of all positions. At this time, Fizz's meta game is focused on dealing damage. In particular, his kit should mostly be focused on magical damage. Additionally, he is an ok physical damage dealer champion. Supporting others and crowd control are the least critical part of Fizz’s kit.
You should anticipate having to spend a decent amount of time practicing and learning to pick up Fizz. Many LoL players consider he is an average difficulty champ to use. Fizz primarily deals magic damage (83% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Fizz deals a great deal of damage during a normal match (23 427 damage). You should focus on building him as a powerful champion to crush your opponents.
He is a powerful damage dealer in the game with 9.8 kills on average per match. That is one of the highest kill rates amongst all middles. Furthermore, he has a relatively high average champion death rate (6.2 deaths). Furthermore, Fizz has an average KDA ratio (2.5) with 5.6 assists.
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